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Pirate Ship
Our team successfully developed a captivating game environment for our client, centered around the historically significant last battle of the renowned pirate Edward Teach, also known as Blackbeard. With meticulous attention to detail, we utilized industry-standard software Maya to create the entire game set, ensuring a visually immersive and authentic experience.
To enhance the visual fidelity of the environment, our team expertly crafted Physically Based Rendering (PBR) textures using Adobe Photoshop. This meticulous process ensured that the textures accurately represented the materials and surfaces within the game environment, contributing to a high level of realism and immersion.

Final Render

Base Concept

Final Render

Final Render
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Art Direction
Look Dev
Concept Art
Compositing
3D Modeling
Level Design
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